“Fast-forward 10 to 15 years, and had evolved into a service that spanned all Blizzard games but was still constructed with the primary notion that players would mostly play with others within their region. “When first came out, the purpose was to deliver a connected, multiplayer experience for a single title,” says Arron Goolsbey, VP of Platform Engineering for. Now, we’re realizing that dream on a truly global level. We’ve always envisioned as a place for players to connect, collaborate, and play their favorite games.
0 Comments
Leave a Reply. |